Tuxanci version 0.17 | 8.5.2007 20:00
- new languages (french and russian)
- networking can be set using GUI
- network multiplayer (experimental phase)
- networking is written using unix sockets (glibc) (UNIX_SOCKET macro),
  and SDL_Net (SDL_NET_SOCKET macro)
- new bonus - invisibility - other players can't see you in network
  multiplayer
- documented network protocol
- you can set keyboard controls in ~/.tuxanci/keytable.conf
- working on level editor (Paces)
- program checks for tuxanci.conf version; if it's old, it will be deleted
  and created again

Tuxanci version 0.16 | 14.4.2007 22:30
- new weapons (see README)
- you can now type also UPPER-case letters in text fields
- when hiscore table is changed, the player is hilighted after a round
- there is a pause after finished round, then the menu/hiscore is shown
- some little fixes of language files
- we have finally given names to levels, the names are shown under the thumbnail
- WARNING: if ~/.tuxanci/tuxanci.conf file exists, please delete it
           (configuration file structure has changed)

Tuxanci version 0.15 | 10.4.2007 17:00
- in-game music
- music and sounds can be turned on/off in settings
- some base AI - turned off by default (WARNING: still experimental version),
  can be turned on in settings
- the key [P] - pause - was already in 0.14, but i forgot to write it in ChangeLog and README
- on "authors" screen there are scrolling titles (to make place for many lines of text)
- some little bug fixes (no SIGSEGV's)

Tuxanci version 0.14 | 8.4.2007 23:55
- version 0.13 has never been released, because 13 is unhappy number
- bug fix; when Tux touches a mine, it gets the ghost bonus (really interesting bug)
- when you get a bonus, a graph which shows what time lefts to release the bonus shows up
- new main menu
- you can set what weapons and bonuses will show up + number of rounds
  (the settings are automatically saved)
- the pipes are now paired - when you shoot the A pipe, the shoot comes out of the B pipe (and reversely)
- the machinegun shoots are now more machinegun-like :-)
- shoots (and Tux's) in teleports are now teleported to random teleports
- weapons and bonuses are now automatically removed from arena after some time
- the dead-tux crucifix is now non-crosswalkable
- sounds for teleport, bonus, and ammo loading
- the shoot speeds were changed

Tuxanci version 0.12 | 6.4.2007 13:05
- in-game bonuses (see README)
- Tux can put a mine only on free place (no more mines on obstacles)
- shoots are now teleported too
- new graphics of Tux's
- wrong bug fix (SIGSEGV) after 15 kills, the memory was freed, but
  collisions were still in detection, so the program worked with wrong pointers.
- when Tux touches more than one mine at the same time, it dies only once
- when you get killed by machinegun or by shotgun, every shoots which
  you could be eventually touched by, are removed
- changed TTF_RenderUTF8_Solid to TTF_RenderUTF8_Blended
  (there were usually many problems with it under Linux)

Tuxanci version 0.11 | 31.3.2007 15:30
- fixed memory leaks
- bug fix, the program sometimes got frozen when Tux collided with a mine
- bug fix, Tux sometimes appeared on the same place
- when Tux teleports, it shows up after some time
- shoot from a pipe gets out after some time
- started commenting the source code (in *.h files)

Tuxanci version 0.10 | 31.3.2007 00:00
- fixed many bugs and errors (0.09 was very buggy)

Tuxanci version 0.09 | 29.3.2007 17:30
- english README and ChangeLog (old ones renamed to README.sk and ChangeLog.sk)
- bug fix where Tux could block on an obstacle
- shooting pipes
- changed some graphics
- bug fix, wrong shoots' flying above teleports
- animated weapons
- Tux can have more than one weapon at the same time (see README)

Tuxanci version 0.08 | 27.3.2007 21:20
- added animation support
- animation during bomb explosion
- 3. level ('In captivity of 8-bits')
- teleport support on maps
- level creation and modification documentation (right in the level files)
- robots support (e.g. a mouse hidden in a rock) -- atm only in code
- object overlapping
- we use autotools now (configure script etc.)

Tuxanci version 0.07 | 18.3.2007 15:35
- the game is now multilanguage (config in ~/.tuxanci/language), data in lang/)
- the same directory for all Tuxanci config files, ~/.tuxanci
- default language is english (en)
- the hiscore table is in ~/.tuxanci/hiscore
- we work on translating error messages to english,
  for case that someone who's not from CZ/SK want to play our game

Tuxanci version 0.06 | 16.3 2007 20:20
- when there are more than 4 levels, the arrows for moving levels show up
  in the menu

Tuxanci version 0.05.2 | 16.3 2007 17:50
- you can now install the program and if there is /usr/share/tuxanci directory,
  it uses this one; otherwise it uses working directory
- when the hiscore table doesn't exist, the program creates a new one in $HOME/.tuxanciTabulka
- some hint of dynamic level loading (the levels aren't hardcoded yet),
  there's maximum of 4 levels atm // gonna make the moving arrows in menu
- you can shoot now using right CTRL key (got an e-mail where someone told me
  that it's not playable on a notebook)

Tuxanci version 0.05 | 14.3 2007 22:55
- renamed to "Tuxanci"
- animated walk of Tux's
- level selection menu
- few minimal modifications

Bulanci version 0.04 | 9.3 2007 12:55
- minimal modifications

Bulanci version 0.03.9 | 9.3 2007 12:55
- we've got a repository at http://opensvn.csie.org/linbulanci
- added network patch (TheBurn)
- added sound patch (Paces)
- added Win32 compilation patch (Paces)
- added patch for working with hiscore table (Oroborus [me])

Bulanci version 0.03 | 8.3 2007 13:30
- bug fix, a dead pillow could be killed again by shooting the crucifix
- bug fix, when the pillow leaves an arena, there becomes a very bad error
- bug fix, when the pillows are too close together, the shoot flies through one of them
- bug fix, wrongly made collisions
- graphical hint of a hiscore table (not usable atm)
- new weapon, a shot-gun (from machine gun is different in bigger and more accurate dispersion)

Bulanci version 0.02 | 6.3 2007 17:00
- the crucifix is now clear
- you can't move the crucifix anymore :)
- some hint of a hiscore table (tabulka.c tabulka.h), not usable yet
- score counter
- main menu (also not usable yet)
- all the graphics are PNG compressed
 
Bulanci version 0.01.01 | 5.3 2007 18:05
- the same as 0.01 but the graphics are now half-sized

Bulanci version 0.01 | 5.3 2007 17:02
- the first release
