{"id":545,"date":"2006-10-19T21:23:45","date_gmt":"2006-10-19T13:23:45","guid":{"rendered":"http:\/\/www.darkmirage.com\/2006\/10\/19\/i-hate-3d-studio-max\/"},"modified":"2006-10-19T21:27:28","modified_gmt":"2006-10-19T13:27:28","slug":"i-hate-3d-studio-max","status":"publish","type":"post","link":"http:\/\/www.darkmirage.com\/2006\/10\/19\/i-hate-3d-studio-max\/","title":{"rendered":"I hate 3D Studio Max"},"content":{"rendered":"
Modelling a spaceship: 2 hours<\/strong> I rock.<\/p>\n <\/p>\n How did Makoto Shinkai make Hoshi no Koe<\/strong> on his Power G4 Mac without going insane is beyond me. And yes, I do realize that the sun shouldn’t be visible in the last picture…<\/p>\n","protected":false},"excerpt":{"rendered":" Modelling a spaceship: 2 hours Figuring out how to texture a planet: 2 hours 3D Studio Max crashing: GAO DESU!!! Doing random little adjustments and wasting a lot time: 2 hours Can’t finish rendering a 4000-frame animation in time to … Continue reading
\nFiguring out how to texture a planet: 2 hours<\/strong>
\n3D Studio Max crashing: GAO DESU!!!<\/strong>
\nDoing random little adjustments and wasting a lot time: 2 hours<\/strong>
\nCan’t finish rendering a 4000-frame animation in time to meet the assignment deadline: priceless<\/strong><\/p>\n