{"id":1060,"date":"2008-04-04T20:27:41","date_gmt":"2008-04-04T12:27:41","guid":{"rendered":"http:\/\/www.darkmirage.com\/?p=1060"},"modified":"2008-04-04T21:33:34","modified_gmt":"2008-04-04T13:33:34","slug":"xbox-360-party","status":"publish","type":"post","link":"http:\/\/www.darkmirage.com\/2008\/04\/04\/xbox-360-party\/","title":{"rendered":"Xbox 360 Party"},"content":{"rendered":"
I attended Xbox 360’s 2nd anniversary<\/strong> (in Singapore) party last night (April 3rd). It’s basically a small invite-only event for developers to showcase some of the upcoming titles to local bloggers and an excuse to have cake. I’m not exactly sure why I was invited, but apparently someone from GameAxis<\/a> recommended me to the Microsoft PR people.<\/p>\n <\/p>\n The party itself was basically just a series of presentations by employees from various companies like EA<\/strong> and LucasArts<\/strong>. The entire thing consisted of only about 40 odd people. Everyone kind of knew each other, so I was kind of out of place since I have just about zero involvement in the local gaming scene. I was actually approached by someone who reads my blog which, considering its quality in recent months, was somewhat surprising.<\/p>\n Anyway, I’ll just take a quick run through what was covered during the event:<\/p>\n No, no one from Team Ninja<\/strong> was there, but the Microsoft people did have a playable build of this animated bloodfest on-hand. The graphics and animation are all top-notch. It looks like it’s going to be a hit as expected, but it’s not my type of game.<\/p>\nNinja Gaiden II<\/h3>\n