{"id":1405,"date":"2009-11-21T11:43:10","date_gmt":"2009-11-21T03:43:10","guid":{"rendered":"http:\/\/www.darkmirage.com\/?p=1405"},"modified":"2009-11-21T11:59:22","modified_gmt":"2009-11-21T03:59:22","slug":"animation-asia-conference-2009","status":"publish","type":"post","link":"http:\/\/www.darkmirage.com\/2009\/11\/21\/animation-asia-conference-2009\/","title":{"rendered":"Animation Asia Conference 2009"},"content":{"rendered":"
Animation Asia Conference 2009<\/strong><\/a> (AAC) is an industry event held in tandem with Anime Festival Asia<\/a> this year, acting as a sort of pre-event for the commercial participants for AFA to share their experiences and exchange name cards.<\/p>\n Having been to similar conferences in the IT industry, I didn’t have high hopes for this one. Often, it’s a bunch of really boring people in suits talking about how Asia is an emerging market and Singapore is poised to be a regional hub. AAC on the other hand turned out to be a rather pleasant surprise.<\/p>\n <\/p>\n I stepped into the Suntec Convention Centre<\/a> auditorium on Friday morning with great reservations. I was nearly half an hour late and the keynote address by Mr. Tsuguhiko Kadokawa<\/a>, CEO of Kadokawa Group, was already coming to an end. I entered quietly through the back door, just as I did the numerous time I was late for lecture in school, and resigned myself to inevitable death by boredom which, no disrespect to Mr. Kadokawa, was only made more certain by the last few slides of his presentation. <\/p>\n The first speaker was Mamoru Hosoda<\/a>, the director of Tokikake<\/a><\/strong> and Summer Wars<\/a><\/strong>. A prior glance through the list of speakers had given me the impression that he was going to be one of the few interesting speakers for the day. This rare spot of optimism was quickly overturned when it became apparent that instead of a personal presentation, the format was going to be a mock interview conducted by ANN’s Justin Sevakis<\/a>.<\/p>\n I was puzzled by this arrangement because all it did was to add an additional layer of interpretations to the whole process as Justin was asking the questions in English… The interpretor was pretty bad and half the time Hosoda was answering different questions from the one asked. It wasn’t the engaging presentation I had hoped for.<\/p>\n Hosoda mentioned that Toki wo Kakeru Shoujo<\/em> was made for Japanese high school students and he didn’t expect it to do so well overseas. His main sources of inspiration are Hayao Miyazaki and Disney and he sees Pok\u00c3\u00a9mon to be the first to show that anime do not need to be adapted for local tastes in order to succeed globally. I’m not so sure about that one…<\/p>\n Edmund Shern, CEO of local media company Storm Lion<\/a><\/strong> and the founder of the ever popular Imaginary Friends Studios<\/a>, went on stage with a few guys from Production I.G.<\/a> to talk about their latest collaboration, Titan Rain<\/a>.<\/p>\n